Source code for click_extra.spinner_presets

# Copyright Kevin Deldycke <kevin@deldycke.com> and contributors.
#
# This program is Free Software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software
# Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
"""The bundled catalog of terminal spinner presets.

Ported from [cli-spinners](https://github.com/sindresorhus/cli-spinners),
with frame intervals converted from milliseconds to seconds.
"""

from __future__ import annotations

from typing import NamedTuple

TYPE_CHECKING = False
if TYPE_CHECKING:
    from typing import Final


ASCII_SPINNER_FRAMES: Final = ("-", "\\", "|", "/")
"""Plain ASCII animation frames, for terminals or fonts lacking Unicode glyphs."""

SPINNER_FRAMES: Final = ("⠋", "⠙", "⠹", "⠸", "⠼", "⠴", "⠦", "⠧", "⠇", "⠏")
"""Default animation frames: the ubiquitous Braille-dots spinner.

Ten frames give a smooth rotation in any UTF-8 terminal. Fall back to
{data}`ASCII_SPINNER_FRAMES` where Braille glyphs are unavailable.
"""


[docs] class SpinnerPreset(NamedTuple): """A named spinner animation: its frames and the interval they look best at. The {data}`~click_extra.spinner_presets.SPINNERS` catalog is ported from [cli-spinners](https://github.com/sindresorhus/cli-spinners), with intervals converted from milliseconds to seconds. Pass one to {class}`~click_extra.spinner.Spinner` via its `spinner` argument. """ frames: tuple[str, ...] """The animation frames, cycled in order.""" interval: float """Seconds between two frames, tuned per spinner upstream."""
# Single-code-point animations are packed as `tuple("frames")` to stay # one-liners; animations with multi-character frames keep an explicit tuple. SPINNERS: Final = { "dots": SpinnerPreset(SPINNER_FRAMES, 0.08), "dots2": SpinnerPreset(tuple("⣾⣽⣻⢿⡿⣟⣯⣷"), 0.08), "dots3": SpinnerPreset(tuple("⠋⠙⠚⠞⠖⠦⠴⠲⠳⠓"), 0.08), "dots4": SpinnerPreset(tuple("⠄⠆⠇⠋⠙⠸⠰⠠⠰⠸⠙⠋⠇⠆"), 0.08), "dots5": SpinnerPreset(tuple("⠋⠙⠚⠒⠂⠂⠒⠲⠴⠦⠖⠒⠐⠐⠒⠓⠋"), 0.08), "dots6": SpinnerPreset(tuple("⠁⠉⠙⠚⠒⠂⠂⠒⠲⠴⠤⠄⠄⠤⠴⠲⠒⠂⠂⠒⠚⠙⠉⠁"), 0.08), "dots7": SpinnerPreset(tuple("⠈⠉⠋⠓⠒⠐⠐⠒⠖⠦⠤⠠⠠⠤⠦⠖⠒⠐⠐⠒⠓⠋⠉⠈"), 0.08), "dots8": SpinnerPreset(tuple("⠁⠁⠉⠙⠚⠒⠂⠂⠒⠲⠴⠤⠄⠄⠤⠠⠠⠤⠦⠖⠒⠐⠐⠒⠓⠋⠉⠈⠈"), 0.08), "dots9": SpinnerPreset(tuple("⢹⢺⢼⣸⣇⡧⡗⡏"), 0.08), "dots10": SpinnerPreset(tuple("⢄⢂⢁⡁⡈⡐⡠"), 0.08), "dots11": SpinnerPreset(tuple("⠁⠂⠄⡀⢀⠠⠐⠈"), 0.1), "dots12": SpinnerPreset( ( "⢀⠀", "⡀⠀", "⠄⠀", "⢂⠀", "⡂⠀", "⠅⠀", "⢃⠀", "⡃⠀", "⠍⠀", "⢋⠀", "⡋⠀", "⠍⠁", "⢋⠁", "⡋⠁", "⠍⠉", "⠋⠉", "⠋⠉", "⠉⠙", "⠉⠙", "⠉⠩", "⠈⢙", "⠈⡙", "⢈⠩", "⡀⢙", "⠄⡙", "⢂⠩", "⡂⢘", "⠅⡘", "⢃⠨", "⡃⢐", "⠍⡐", "⢋⠠", "⡋⢀", "⠍⡁", "⢋⠁", "⡋⠁", "⠍⠉", "⠋⠉", "⠋⠉", "⠉⠙", "⠉⠙", "⠉⠩", "⠈⢙", "⠈⡙", "⠈⠩", "⠀⢙", "⠀⡙", "⠀⠩", "⠀⢘", "⠀⡘", "⠀⠨", "⠀⢐", "⠀⡐", "⠀⠠", "⠀⢀", "⠀⡀", ), 0.08, ), "dots13": SpinnerPreset(tuple("⣼⣹⢻⠿⡟⣏⣧⣶"), 0.08), "dots14": SpinnerPreset( ("⠉⠉", "⠈⠙", "⠀⠹", "⠀⢸", "⠀⣰", "⢀⣠", "⣀⣀", "⣄⡀", "⣆⠀", "⡇⠀", "⠏⠀", "⠋⠁"), 0.08 ), "dots8Bit": SpinnerPreset( tuple( "⠀⠁⠂⠃⠄⠅⠆⠇⡀⡁⡂⡃⡄⡅⡆⡇⠈⠉⠊⠋⠌⠍⠎⠏⡈⡉⡊⡋⡌⡍⡎⡏⠐⠑⠒⠓⠔⠕⠖⠗⡐⡑⡒⡓⡔⡕⡖⡗⠘⠙⠚⠛⠜⠝⠞⠟⡘⡙⡚⡛⡜⡝⡞⡟⠠⠡⠢⠣⠤⠥⠦⠧⡠⡡⡢⡣⡤⡥⡦⡧⠨⠩⠪⠫⠬⠭⠮⠯⡨⡩⡪⡫⡬⡭⡮⡯⠰⠱⠲⠳⠴⠵⠶⠷⡰⡱⡲⡳⡴⡵⡶⡷⠸⠹⠺⠻⠼⠽⠾⠿⡸⡹⡺⡻⡼⡽⡾⡿⢀⢁⢂⢃⢄⢅⢆⢇⣀⣁⣂⣃⣄⣅⣆⣇⢈⢉⢊⢋⢌⢍⢎⢏⣈⣉⣊⣋⣌⣍⣎⣏⢐⢑⢒⢓⢔⢕⢖⢗⣐⣑⣒⣓⣔⣕⣖⣗⢘⢙⢚⢛⢜⢝⢞⢟⣘⣙⣚⣛⣜⣝⣞⣟⢠⢡⢢⢣⢤⢥⢦⢧⣠⣡⣢⣣⣤⣥⣦⣧⢨⢩⢪⢫⢬⢭⢮⢯⣨⣩⣪⣫⣬⣭⣮⣯⢰⢱⢲⢳⢴⢵⢶⢷⣰⣱⣲⣳⣴⣵⣶⣷⢸⢹⢺⢻⢼⢽⢾⢿⣸⣹⣺⣻⣼⣽⣾⣿" ), 0.08, ), "dotsCircle": SpinnerPreset(("⢎ ", "⠎⠁", "⠊⠑", "⠈⠱", " ⡱", "⢀⡰", "⢄⡠", "⢆⡀"), 0.08), "sand": SpinnerPreset(tuple("⠁⠂⠄⡀⡈⡐⡠⣀⣁⣂⣄⣌⣔⣤⣥⣦⣮⣶⣷⣿⡿⠿⢟⠟⡛⠛⠫⢋⠋⠍⡉⠉⠑⠡⢁"), 0.08), "line": SpinnerPreset(ASCII_SPINNER_FRAMES, 0.13), "line2": SpinnerPreset(tuple("⠂-–—–-"), 0.1), "rollingLine": SpinnerPreset( ("/ ", " - ", " \\ ", " |", " |", " \\ ", " - ", "/ "), 0.08 ), "pipe": SpinnerPreset(tuple("┤┘┴└├┌┬┐"), 0.1), "simpleDots": SpinnerPreset((". ", ".. ", "...", " "), 0.4), "simpleDotsScrolling": SpinnerPreset( (". ", ".. ", "...", " ..", " .", " "), 0.2 ), "star": SpinnerPreset(tuple("✶✸✹✺✹✷"), 0.07), "star2": SpinnerPreset(tuple("+x*"), 0.08), "flip": SpinnerPreset(tuple("___-``'´-___"), 0.07), "hamburger": SpinnerPreset(tuple("☱☲☴"), 0.1), "growVertical": SpinnerPreset(tuple("▁▃▄▅▆▇▆▅▄▃"), 0.12), "growHorizontal": SpinnerPreset(tuple("▏▎▍▌▋▊▉▊▋▌▍▎"), 0.12), "balloon": SpinnerPreset(tuple(" .oO@* "), 0.14), "balloon2": SpinnerPreset(tuple(".oO°Oo."), 0.12), "noise": SpinnerPreset(tuple("▓▒░"), 0.1), "bounce": SpinnerPreset(tuple("⠁⠂⠄⠂"), 0.12), "boxBounce": SpinnerPreset(tuple("▖▘▝▗"), 0.12), "boxBounce2": SpinnerPreset(tuple("▌▀▐▄"), 0.1), "triangle": SpinnerPreset(tuple("◢◣◤◥"), 0.05), "binary": SpinnerPreset( ( "010010", "001100", "100101", "111010", "111101", "010111", "101011", "111000", "110011", "110101", ), 0.08, ), "arc": SpinnerPreset(tuple("◜◠◝◞◡◟"), 0.1), "circle": SpinnerPreset(tuple("◡⊙◠"), 0.12), "squareCorners": SpinnerPreset(tuple("◰◳◲◱"), 0.18), "circleQuarters": SpinnerPreset(tuple("◴◷◶◵"), 0.12), "circleHalves": SpinnerPreset(tuple("◐◓◑◒"), 0.05), "squish": SpinnerPreset(tuple("╫╪"), 0.1), "toggle": SpinnerPreset(tuple("⊶⊷"), 0.25), "toggle2": SpinnerPreset(tuple("▫▪"), 0.08), "toggle3": SpinnerPreset(tuple("□■"), 0.12), "toggle4": SpinnerPreset(tuple("■□▪▫"), 0.1), "toggle5": SpinnerPreset(tuple("▮▯"), 0.1), "toggle6": SpinnerPreset(tuple("ဝ၀"), 0.3), "toggle7": SpinnerPreset(tuple("⦾⦿"), 0.08), "toggle8": SpinnerPreset(tuple("◍◌"), 0.1), "toggle9": SpinnerPreset(tuple("◉◎"), 0.1), "toggle10": SpinnerPreset(tuple("㊂㊀㊁"), 0.1), "toggle11": SpinnerPreset(tuple("⧇⧆"), 0.05), "toggle12": SpinnerPreset(tuple("☗☖"), 0.12), "toggle13": SpinnerPreset(tuple("=*-"), 0.08), "arrow": SpinnerPreset(tuple("←↖↑↗→↘↓↙"), 0.1), "arrow2": SpinnerPreset(("⬆️ ", "↗️ ", "➡️ ", "↘️ ", "⬇️ ", "↙️ ", "⬅️ ", "↖️ "), 0.08), "arrow3": SpinnerPreset( ("▹▹▹▹▹", "▸▹▹▹▹", "▹▸▹▹▹", "▹▹▸▹▹", "▹▹▹▸▹", "▹▹▹▹▸"), 0.12 ), "bouncingBar": SpinnerPreset( ( "[ ]", "[= ]", "[== ]", "[=== ]", "[====]", "[ ===]", "[ ==]", "[ =]", "[ ]", "[ =]", "[ ==]", "[ ===]", "[====]", "[=== ]", "[== ]", "[= ]", ), 0.08, ), "bouncingBall": SpinnerPreset( ( "( ● )", "( ● )", "( ● )", "( ● )", "( ●)", "( ● )", "( ● )", "( ● )", "( ● )", "(● )", ), 0.08, ), "smiley": SpinnerPreset(("😄 ", "😝 "), 0.2), "monkey": SpinnerPreset(("🙈 ", "🙈 ", "🙉 ", "🙊 "), 0.3), "hearts": SpinnerPreset(("💛 ", "💙 ", "💜 ", "💚 ", "💗 "), 0.1), "clock": SpinnerPreset( ( "🕛 ", "🕐 ", "🕑 ", "🕒 ", "🕓 ", "🕔 ", "🕕 ", "🕖 ", "🕗 ", "🕘 ", "🕙 ", "🕚 ", ), 0.1, ), "earth": SpinnerPreset(("🌍 ", "🌎 ", "🌏 "), 0.18), "material": SpinnerPreset( ( "█▁▁▁▁▁▁▁▁▁▁▁▁▁▁▁▁▁▁▁", "██▁▁▁▁▁▁▁▁▁▁▁▁▁▁▁▁▁▁", "███▁▁▁▁▁▁▁▁▁▁▁▁▁▁▁▁▁", "████▁▁▁▁▁▁▁▁▁▁▁▁▁▁▁▁", "██████▁▁▁▁▁▁▁▁▁▁▁▁▁▁", "██████▁▁▁▁▁▁▁▁▁▁▁▁▁▁", "███████▁▁▁▁▁▁▁▁▁▁▁▁▁", "████████▁▁▁▁▁▁▁▁▁▁▁▁", "█████████▁▁▁▁▁▁▁▁▁▁▁", "█████████▁▁▁▁▁▁▁▁▁▁▁", "██████████▁▁▁▁▁▁▁▁▁▁", "███████████▁▁▁▁▁▁▁▁▁", "█████████████▁▁▁▁▁▁▁", "██████████████▁▁▁▁▁▁", "██████████████▁▁▁▁▁▁", "▁██████████████▁▁▁▁▁", "▁██████████████▁▁▁▁▁", "▁██████████████▁▁▁▁▁", "▁▁██████████████▁▁▁▁", "▁▁▁██████████████▁▁▁", "▁▁▁▁█████████████▁▁▁", "▁▁▁▁██████████████▁▁", "▁▁▁▁██████████████▁▁", "▁▁▁▁▁██████████████▁", "▁▁▁▁▁██████████████▁", "▁▁▁▁▁██████████████▁", "▁▁▁▁▁▁██████████████", "▁▁▁▁▁▁██████████████", "▁▁▁▁▁▁▁█████████████", "▁▁▁▁▁▁▁█████████████", "▁▁▁▁▁▁▁▁████████████", "▁▁▁▁▁▁▁▁████████████", "▁▁▁▁▁▁▁▁▁███████████", "▁▁▁▁▁▁▁▁▁███████████", "▁▁▁▁▁▁▁▁▁▁██████████", "▁▁▁▁▁▁▁▁▁▁██████████", "▁▁▁▁▁▁▁▁▁▁▁▁████████", "▁▁▁▁▁▁▁▁▁▁▁▁▁███████", "▁▁▁▁▁▁▁▁▁▁▁▁▁▁██████", "▁▁▁▁▁▁▁▁▁▁▁▁▁▁▁█████", "▁▁▁▁▁▁▁▁▁▁▁▁▁▁▁█████", "█▁▁▁▁▁▁▁▁▁▁▁▁▁▁▁████", "██▁▁▁▁▁▁▁▁▁▁▁▁▁▁▁███", "██▁▁▁▁▁▁▁▁▁▁▁▁▁▁▁███", "███▁▁▁▁▁▁▁▁▁▁▁▁▁▁███", "████▁▁▁▁▁▁▁▁▁▁▁▁▁▁██", "█████▁▁▁▁▁▁▁▁▁▁▁▁▁▁█", "█████▁▁▁▁▁▁▁▁▁▁▁▁▁▁█", "██████▁▁▁▁▁▁▁▁▁▁▁▁▁█", "████████▁▁▁▁▁▁▁▁▁▁▁▁", "█████████▁▁▁▁▁▁▁▁▁▁▁", "█████████▁▁▁▁▁▁▁▁▁▁▁", "█████████▁▁▁▁▁▁▁▁▁▁▁", "█████████▁▁▁▁▁▁▁▁▁▁▁", "███████████▁▁▁▁▁▁▁▁▁", "████████████▁▁▁▁▁▁▁▁", "████████████▁▁▁▁▁▁▁▁", "██████████████▁▁▁▁▁▁", "██████████████▁▁▁▁▁▁", "▁██████████████▁▁▁▁▁", "▁██████████████▁▁▁▁▁", "▁▁▁█████████████▁▁▁▁", "▁▁▁▁▁████████████▁▁▁", "▁▁▁▁▁████████████▁▁▁", "▁▁▁▁▁▁███████████▁▁▁", "▁▁▁▁▁▁▁▁█████████▁▁▁", "▁▁▁▁▁▁▁▁█████████▁▁▁", "▁▁▁▁▁▁▁▁▁█████████▁▁", "▁▁▁▁▁▁▁▁▁█████████▁▁", "▁▁▁▁▁▁▁▁▁▁█████████▁", "▁▁▁▁▁▁▁▁▁▁▁████████▁", "▁▁▁▁▁▁▁▁▁▁▁████████▁", "▁▁▁▁▁▁▁▁▁▁▁▁███████▁", "▁▁▁▁▁▁▁▁▁▁▁▁███████▁", "▁▁▁▁▁▁▁▁▁▁▁▁▁███████", "▁▁▁▁▁▁▁▁▁▁▁▁▁███████", "▁▁▁▁▁▁▁▁▁▁▁▁▁▁▁█████", "▁▁▁▁▁▁▁▁▁▁▁▁▁▁▁▁████", "▁▁▁▁▁▁▁▁▁▁▁▁▁▁▁▁████", "▁▁▁▁▁▁▁▁▁▁▁▁▁▁▁▁████", "▁▁▁▁▁▁▁▁▁▁▁▁▁▁▁▁▁███", "▁▁▁▁▁▁▁▁▁▁▁▁▁▁▁▁▁███", "▁▁▁▁▁▁▁▁▁▁▁▁▁▁▁▁▁▁██", "▁▁▁▁▁▁▁▁▁▁▁▁▁▁▁▁▁▁██", "▁▁▁▁▁▁▁▁▁▁▁▁▁▁▁▁▁▁██", "▁▁▁▁▁▁▁▁▁▁▁▁▁▁▁▁▁▁▁█", "▁▁▁▁▁▁▁▁▁▁▁▁▁▁▁▁▁▁▁█", "▁▁▁▁▁▁▁▁▁▁▁▁▁▁▁▁▁▁▁█", "▁▁▁▁▁▁▁▁▁▁▁▁▁▁▁▁▁▁▁▁", "▁▁▁▁▁▁▁▁▁▁▁▁▁▁▁▁▁▁▁▁", "▁▁▁▁▁▁▁▁▁▁▁▁▁▁▁▁▁▁▁▁", "▁▁▁▁▁▁▁▁▁▁▁▁▁▁▁▁▁▁▁▁", ), 0.017, ), "moon": SpinnerPreset( ("🌑 ", "🌒 ", "🌓 ", "🌔 ", "🌕 ", "🌖 ", "🌗 ", "🌘 "), 0.08 ), "runner": SpinnerPreset(("🚶 ", "🏃 "), 0.14), "pong": SpinnerPreset( ( "▐⠂ ▌", "▐⠈ ▌", "▐ ⠂ ▌", "▐ ⠠ ▌", "▐ ⡀ ▌", "▐ ⠠ ▌", "▐ ⠂ ▌", "▐ ⠈ ▌", "▐ ⠂ ▌", "▐ ⠠ ▌", "▐ ⡀ ▌", "▐ ⠠ ▌", "▐ ⠂ ▌", "▐ ⠈ ▌", "▐ ⠂▌", "▐ ⠠▌", "▐ ⡀▌", "▐ ⠠ ▌", "▐ ⠂ ▌", "▐ ⠈ ▌", "▐ ⠂ ▌", "▐ ⠠ ▌", "▐ ⡀ ▌", "▐ ⠠ ▌", "▐ ⠂ ▌", "▐ ⠈ ▌", "▐ ⠂ ▌", "▐ ⠠ ▌", "▐ ⡀ ▌", "▐⠠ ▌", ), 0.08, ), "shark": SpinnerPreset( ( "▐|\\____________▌", "▐_|\\___________▌", "▐__|\\__________▌", "▐___|\\_________▌", "▐____|\\________▌", "▐_____|\\_______▌", "▐______|\\______▌", "▐_______|\\_____▌", "▐________|\\____▌", "▐_________|\\___▌", "▐__________|\\__▌", "▐___________|\\_▌", "▐____________|\\▌", "▐____________/|▌", "▐___________/|_▌", "▐__________/|__▌", "▐_________/|___▌", "▐________/|____▌", "▐_______/|_____▌", "▐______/|______▌", "▐_____/|_______▌", "▐____/|________▌", "▐___/|_________▌", "▐__/|__________▌", "▐_/|___________▌", "▐/|____________▌", ), 0.12, ), "dqpb": SpinnerPreset(tuple("dqpb"), 0.1), "weather": SpinnerPreset( ( "☀️ ", "☀️ ", "☀️ ", "🌤 ", "⛅️ ", "🌥 ", "☁️ ", "🌧 ", "🌨 ", "🌧 ", "🌨 ", "🌧 ", "🌨 ", "⛈ ", "🌨 ", "🌧 ", "🌨 ", "☁️ ", "🌥 ", "⛅️ ", "🌤 ", "☀️ ", "☀️ ", ), 0.1, ), "christmas": SpinnerPreset(tuple("🌲🎄"), 0.4), "grenade": SpinnerPreset( ( "، ", "′ ", " ´ ", " ‾ ", " ⸌", " ⸊", " |", " ⁎", " ⁕", " ෴ ", " ⁓", " ", " ", " ", ), 0.08, ), "point": SpinnerPreset(("∙∙∙", "●∙∙", "∙●∙", "∙∙●", "∙∙∙"), 0.125), "layer": SpinnerPreset(tuple("-=≡"), 0.15), "betaWave": SpinnerPreset( ("ρββββββ", "βρβββββ", "ββρββββ", "βββρβββ", "ββββρββ", "βββββρβ", "ββββββρ"), 0.08, ), "fingerDance": SpinnerPreset(("🤘 ", "🤟 ", "🖖 ", "✋ ", "🤚 ", "👆 "), 0.16), "fistBump": SpinnerPreset( ( "🤜\u3000\u3000\u3000\u3000🤛 ", "🤜\u3000\u3000\u3000\u3000🤛 ", "🤜\u3000\u3000\u3000\u3000🤛 ", "\u3000🤜\u3000\u3000🤛\u3000 ", "\u3000\u3000🤜🤛\u3000\u3000 ", "\u3000🤜✨🤛\u3000\u3000 ", "🤜\u3000\u3000🤛\u3000 ", ), 0.08, ), "soccerHeader": SpinnerPreset( ( " 🧑⚽️ 🧑 ", "🧑 ⚽️ 🧑 ", "🧑 ⚽️ 🧑 ", "🧑 ⚽️ 🧑 ", "🧑 ⚽️ 🧑 ", "🧑 ⚽️ 🧑 ", "🧑 ⚽️🧑 ", "🧑 ⚽️ 🧑 ", "🧑 ⚽️ 🧑 ", "🧑 ⚽️ 🧑 ", "🧑 ⚽️ 🧑 ", "🧑 ⚽️ 🧑 ", ), 0.08, ), "mindblown": SpinnerPreset( ( "😐 ", "😐 ", "😮 ", "😮 ", "😦 ", "😦 ", "😧 ", "😧 ", "🤯 ", "💥 ", "✨ ", "\u3000 ", "\u3000 ", "\u3000 ", ), 0.16, ), "speaker": SpinnerPreset(("🔈 ", "🔉 ", "🔊 ", "🔉 "), 0.16), "orangePulse": SpinnerPreset(("🔸 ", "🔶 ", "🟠 ", "🟠 ", "🔶 "), 0.1), "bluePulse": SpinnerPreset(("🔹 ", "🔷 ", "🔵 ", "🔵 ", "🔷 "), 0.1), "orangeBluePulse": SpinnerPreset( ("🔸 ", "🔶 ", "🟠 ", "🟠 ", "🔶 ", "🔹 ", "🔷 ", "🔵 ", "🔵 ", "🔷 "), 0.1 ), "timeTravel": SpinnerPreset( ( "🕛 ", "🕚 ", "🕙 ", "🕘 ", "🕗 ", "🕖 ", "🕕 ", "🕔 ", "🕓 ", "🕒 ", "🕑 ", "🕐 ", ), 0.1, ), "aesthetic": SpinnerPreset( ( "▰▱▱▱▱▱▱", "▰▰▱▱▱▱▱", "▰▰▰▱▱▱▱", "▰▰▰▰▱▱▱", "▰▰▰▰▰▱▱", "▰▰▰▰▰▰▱", "▰▰▰▰▰▰▰", "▰▱▱▱▱▱▱", ), 0.08, ), "dwarfFortress": SpinnerPreset( ( " ██████£££ ", "☺██████£££ ", "☺██████£££ ", "☺▓█████£££ ", "☺▓█████£££ ", "☺▒█████£££ ", "☺▒█████£££ ", "☺░█████£££ ", "☺░█████£££ ", "☺ █████£££ ", " ☺█████£££ ", " ☺█████£££ ", " ☺▓████£££ ", " ☺▓████£££ ", " ☺▒████£££ ", " ☺▒████£££ ", " ☺░████£££ ", " ☺░████£££ ", " ☺ ████£££ ", " ☺████£££ ", " ☺████£££ ", " ☺▓███£££ ", " ☺▓███£££ ", " ☺▒███£££ ", " ☺▒███£££ ", " ☺░███£££ ", " ☺░███£££ ", " ☺ ███£££ ", " ☺███£££ ", " ☺███£££ ", " ☺▓██£££ ", " ☺▓██£££ ", " ☺▒██£££ ", " ☺▒██£££ ", " ☺░██£££ ", " ☺░██£££ ", " ☺ ██£££ ", " ☺██£££ ", " ☺██£££ ", " ☺▓█£££ ", " ☺▓█£££ ", " ☺▒█£££ ", " ☺▒█£££ ", " ☺░█£££ ", " ☺░█£££ ", " ☺ █£££ ", " ☺█£££ ", " ☺█£££ ", " ☺▓£££ ", " ☺▓£££ ", " ☺▒£££ ", " ☺▒£££ ", " ☺░£££ ", " ☺░£££ ", " ☺ £££ ", " ☺£££ ", " ☺£££ ", " ☺▓££ ", " ☺▓££ ", " ☺▒££ ", " ☺▒££ ", " ☺░££ ", " ☺░££ ", " ☺ ££ ", " ☺££ ", " ☺££ ", " ☺▓£ ", " ☺▓£ ", " ☺▒£ ", " ☺▒£ ", " ☺░£ ", " ☺░£ ", " ☺ £ ", " ☺£ ", " ☺£ ", " ☺▓ ", " ☺▓ ", " ☺▒ ", " ☺▒ ", " ☺░ ", " ☺░ ", " ☺ ", " ☺ &", " ☺ ☼&", " ☺ ☼ &", " ☺☼ &", " ☺☼ & ", " ‼ & ", " ☺ & ", " ‼ & ", " ☺ & ", " ‼ & ", " ☺ & ", "‼ & ", " & ", " & ", " & ░ ", " & ▒ ", " & ▓ ", " & £ ", " & ░£ ", " & ▒£ ", " & ▓£ ", " & ££ ", " & ░££ ", " & ▒££ ", "& ▓££ ", "& £££ ", " ░£££ ", " ▒£££ ", " ▓£££ ", " █£££ ", " ░█£££ ", " ▒█£££ ", " ▓█£££ ", " ██£££ ", " ░██£££ ", " ▒██£££ ", " ▓██£££ ", " ███£££ ", " ░███£££ ", " ▒███£££ ", " ▓███£££ ", " ████£££ ", " ░████£££ ", " ▒████£££ ", " ▓████£££ ", " █████£££ ", " ░█████£££ ", " ▒█████£££ ", " ▓█████£££ ", " ██████£££ ", " ██████£££ ", ), 0.08, ), "fish": SpinnerPreset( ( "~~~~~~~~~~~~~~~~~~~~", "> ~~~~~~~~~~~~~~~~~~", "º> ~~~~~~~~~~~~~~~~~", "(º> ~~~~~~~~~~~~~~~~", "((º> ~~~~~~~~~~~~~~~", "<((º> ~~~~~~~~~~~~~~", "><((º> ~~~~~~~~~~~~~", " ><((º> ~~~~~~~~~~~~", "~ ><((º> ~~~~~~~~~~~", "~~ <>((º> ~~~~~~~~~~", "~~~ ><((º> ~~~~~~~~~", "~~~~ <>((º> ~~~~~~~~", "~~~~~ ><((º> ~~~~~~~", "~~~~~~ <>((º> ~~~~~~", "~~~~~~~ ><((º> ~~~~~", "~~~~~~~~ <>((º> ~~~~", "~~~~~~~~~ ><((º> ~~~", "~~~~~~~~~~ <>((º> ~~", "~~~~~~~~~~~ ><((º> ~", "~~~~~~~~~~~~ <>((º> ", "~~~~~~~~~~~~~ ><((º>", "~~~~~~~~~~~~~~ <>((º", "~~~~~~~~~~~~~~~ ><((", "~~~~~~~~~~~~~~~~ <>(", "~~~~~~~~~~~~~~~~~ ><", "~~~~~~~~~~~~~~~~~~ <", "~~~~~~~~~~~~~~~~~~~~", ), 0.08, ), } """Named spinner animations ported from cli-spinners, keyed by name. Each value is a {class}`SpinnerPreset` bundling frames and a tuned interval. Select one with {class}`~click_extra.spinner.Spinner`'s `spinner` argument:: from click_extra import Spinner, SPINNERS with Spinner("Brewing tea", spinner=SPINNERS["moon"]): ... Unlike the upstream `\\b`-based renderers, {class}`~click_extra.spinner.Spinner` redraws the whole line, so the multi-character animations (`bouncingBar`, `pong`, `shark`, …) render correctly here. """