Valve SteamCMD¶
Valve’s SteamCMD (https://developer.valvesoftware.com/wiki/SteamCMD) drives the Steam content system from the command line.
SteamCMD exposes no inventory: there is no way to list installed titles, pending
updates or search the catalog from the CLI, so only install and per-title upgrade
are declared, both mapping to the same idempotent +app_update command. Titles
are designated by their numeric Steam application ID.
Platforms¶
🅱️ BSD
🐧 Linux
🍎 macOS
⨂ Unix
🪟 Windows
Operations¶
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Ecosystem¶
Accepted purl types:
pkg:steamcmd
Usage¶
$ mpm --steamcmd installed
$ mpm install pkg:steamcmd/hello
$ mpm --dry-run install pkg:steamcmd/hello
Every example above accepts --dry-run, which simulates the underlying manager calls without touching the system: the safe way to watch what mpm would do before trusting it.
Deselect the manager for a single run with --no-steamcmd, disable it from your configuration, or tune its invocation attributes with per-manager overrides.
Command line¶
CLI names, in lookup order:
steamcmdArguments forced after each call:
+quit
The version is probed by running:
$ steamcmd +quit
Steam Console Client (c) Valve Corporation - version 1648077083
and extracted with:
r"Valve Corporation - version (?P<version>\S+)"
Privilege escalation¶
mpm runs this manager as the current user and never prepends sudo by default. Flip the policy for its privileged operations with --sudo or the per-manager sudo override.
None of its operations needs root.
See privilege escalation for the full policy.
Cooldown¶
State of Valve SteamCMD’s release-age gating, from the cooldown support table:
Status: ❌ None
With --cooldown set, mpm skips this manager’s install and upgrade operations rather than run them unguarded (fail-closed); --allow-unsupported-managers opts back in.